Devs please allow us an option to "queue up" Planet Upgrades & Items & Structures even when we don't have the resources for it, so that we can set up the entire planet as soon as we colonize it (and the game auto starts planet upgrade/item/structure when $ is available).
That way we can focus onto other things instead of waiting for the exact amount of resources to be available to purchase each individual upgrade/item/structure, or buying resources from the Market out of sheer frustration due to the UI blocking us for finishing queuing planet upgrades/items/structures.
Elaboration:
Today i tried playing a 1v1 game vs Hard AI on one of the smallest twenty planet maps available.
However after almost 20 minutes of countless mouse-clicking on the many planet upgrades, planet items, planet structures, researches and similar repetitive monotone actions (and being unable to queue up any of those without having resources) i just quit the match due to sheer frustration and boredom.
I spent the entire time just wrestling with the UI instead of enjoying the awesome looking spaceship battles.
And yes i am familiar with the various overview panels that show all the planets, but it is still something that has to be checked constantly due to the UI not allowing a "queue without resources available" feature.
I very much like the concept of Sins 2 economy, but the UI of Planetary upgrades/items/structures and research not allowing any queuing without having ALL the money available is horribly annoying, and the more planets a map has the worse this UI problem becomes.
Thanks for working on Sins 2!